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        <title>MotCreations Gaming Community</title>
        <link>http://motcreationsgamingcommunity.yuku.com/directory</link>
        <description>
        <![CDATA[ Forums related to MotCreations PBEM/gaming software, and other general gaming interests. ]]>
        </description>

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		<copyright>Copyright 2006, Yuku</copyright>
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		<!-- descriptions should be shorter than 500 char to be polite -->
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		<item>
			<title><![CDATA[ Module for Classic A&A ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/523/t/Module-for-Classic-A-A.html</link>
			<description><![CDATA[ Does anyone have a link to a MapView Module for the classic A&amp;A and/or A&amp;A Europe and A&amp;A Pacific.  Or if you have the modules and would be willing
to email them to me at <a href="mailto:mcguirk@shaw.ca">mcguirk@shaw.ca</a>, that would be really awesome.  It&#39;s been driving me crazy looking for them. 
Closest I found was the A&amp;A Revised map on Der Panzinator&#39;s site. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Teeth and Tissue)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/523</guid>
			<pubDate>Mon, 23 Mar 2009 15:31:57 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ UDM Compiler with 1.3 ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/522/t/UDM-Compiler-with-1-3.html</link>
			<description><![CDATA[ I&#39;m sorry if I missed this, but I can&#39;t find where to download the compiler or install it as part of the options.  Any help is greatly appreciated.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (semiokme)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/522</guid>
			<pubDate>Sun, 01 Feb 2009 18:02:21 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ stuck in a loop ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/521/t/stuck-in-a-loop.html</link>
			<description><![CDATA[ On starting 1.3, as soon as the splash screen appears, I get an installer window trying to install 1.2; then another window pops up asking for a &quot;1.2
msi&quot; package. Hitting cancel just restart the installation process, and force quitting is the only way to break the loop.
<br>
<br>
I have Window XP running on Virtual PC on a Mac
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (silexmt)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/521</guid>
			<pubDate>Fri, 05 Dec 2008 11:31:46 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ stuck in a loop ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/520/t/stuck-in-a-loop.html</link>
			<description><![CDATA[ On starting 1.3, as soon as the splash screen appears, I get an installer window trying to install 1.2; then another window pops up asking for a &quot;1.2
msi&quot; package. Hitting cancel just restart the installation process, and force quitting is the only way to break the loop.
<br>
<br>
I have Window XP running on Virtual PC on a Mac
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (silexmt)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/520</guid>
			<pubDate>Fri, 05 Dec 2008 11:27:01 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Axis and Allies Anniversary Edition ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/519/t/Axis-and-Allies-Anniversary-Edition.html</link>
			<description><![CDATA[ <p>Mot, This is a great product.  Any chance of getting an updated one fro AA5.0???</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (AxisRoll34)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/519</guid>
			<pubDate>Thu, 04 Dec 2008 00:07:11 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Trouble with AAR on Mapview ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/518/t/Trouble-with-AAR-on-Mapview.html</link>
			<description><![CDATA[ <p>Hi,
<br>
<br>
I have download mapview 1.3 and it works with it&#39;s default games.
<br>
I then dowloaded the basic A&amp;A game and that map works.
<br>
<br>
Next I tried to download AAR but it&#39;s not working. I have aarsmall.udm, AAR.udm, and AAREnhanced.udm. What am I missing? Or what am I supposed to do next
to get the AAR map to open?
<br>
<br>
I greatly appreciate your help!
<br>
<br></p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (MapViewUser)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/518</guid>
			<pubDate>Sun, 30 Nov 2008 22:25:04 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ IPC counting ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/517/t/IPC-counting.html</link>
			<description><![CDATA[ <p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>

<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">The biggest complain I still keep getting on MapView vs. ABattlemap is that the second can kept the IPC count
updated automatically.<span style="mso-spacerun: yes"> </span></p>

<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>

<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">Is there any chance of getting this feature?<span style="mso-spacerun: yes"> </span> I contacted an old... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (LeeKendter)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/517</guid>
			<pubDate>Tue, 15 Jul 2008 17:08:28 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ How To Post If You Don't Have A Yuku Account Yet ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/516/t/How-To-Post-If-You-Don-t-Have-A-Yuku-Account-Yet.html</link>
			<description><![CDATA[ For those who have not noticed, we have a new message board provider here.  Unfortunately the new message board, Yuku, doesn&#39;t allow anonymous posting.  If
you are still testing the waters here and not ready to create a profile, you can still post.  Just log in as <strong>MapViewUser</strong> and use a password of
<strong>mapview</strong>.  Just please be sure to include a screen name or other identifier so we all can tell who you are!
<br>
<br>
Happy Gaming!  <img height="15"... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (MapViewUser)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/516</guid>
			<pubDate>Sun, 17 Feb 2008 09:25:11 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ VISTA Dummy ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/439/t/VISTA-Dummy.html</link>
			<description><![CDATA[ Ok..<br><br>I use MapView for Axis &amp; Allies<br><br>You need a VISTA Test-Dummy ?<br>.<br>. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (PAGAN)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/439</guid>
			<pubDate>Mon, 07 Jan 2008 16:12:25 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ BotB MapView UDM and die roller available ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/455/t/BotB-MapView-UDM-and-die-roller-available.html</link>
			<description><![CDATA[ I've just finished my first pass of a MapView UDM for BotB.  Please review it and let me know what you think.<br>www.motcreations.com/downloads/A&amp;A BotB.udm<br><br>Thanks to MotC for a great tool.<br><br>I've also created a die roller for it.  If you want a copy of the die roller, email jbgjnk@gmail.com.<br><br>Enjoy,<br>TnCom<br><br>P.S. Feed back is appreciated.<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TnCom)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/455</guid>
			<pubDate>Thu, 15 Nov 2007 19:22:49 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Line feature request ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/394/t/Line-feature-request.html</link>
			<description><![CDATA[ While working on an A&amp;A BotB udm I've come across an idea that could help me.  I need a way to mark the front line boundary between the Axis and the Allies.  Currently I'm using token type=&quot;Arrow&quot;.  This works great except that when you use the &quot;Clear All Arrows&quot; command they get erase.  For now I've been play testing it just not using that feature.<br><br>My idea is to create either a new token_type that has the ability to be persistent when the &quot;Clear All... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TnCom)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/394</guid>
			<pubDate>Sun, 04 Nov 2007 13:11:56 GMT</pubDate>
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		<item>
			<title><![CDATA[ Crucible ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/476/t/Crucible.html</link>
			<description><![CDATA[ <!--EZCODE FONT START--><span style="color:maroon;"><!--EZCODE BOLD START--><strong>Crucible</strong><!--EZCODE BOLD END--></span><!--EZCODE FONT END--><br><br><br><!--EZCODE LINK START--><a href="http://www.motcreations.com/downloads/crucible_v1_1.mvm" target="top">crucible_v1_1.mvm</a><!--EZCODE LINK END-->:  &quot;The setting of Crucible occurs on a future Earth, decades after a catastrophe has devastated the global power structure.  Organized communication and structured militaries have... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Motdc)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/476</guid>
			<pubDate>Thu, 25 Oct 2007 08:18:09 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ The Great War ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/477/t/The-Great-War.html</link>
			<description><![CDATA[ <br><br><!--EZCODE FONT START--><span style="color:maroon;"><!--EZCODE BOLD START--><strong>The Great War</strong><!--EZCODE BOLD END--></span><!--EZCODE FONT END--><br><br><!--EZCODE LINK START--><a href="http://www.motcreations.com/downloads/tgwv2.mvm" target="top">tgwv2.mvm</a><!--EZCODE LINK END-->:  This original game from Imp Games is the best WWI game going.  Due to production issues with the board game, MapView is currently the only way to play.  So try it out... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Motdc)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/477</guid>
			<pubDate>Tue, 23 Oct 2007 12:51:21 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Axis & Allies ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/480/t/Axis-amp-Allies.html</link>
			<description><![CDATA[ <br><!--EZCODE FONT START--><span style="color:maroon;"><!--EZCODE BOLD START--><strong>Axis &amp; Allies</strong><!--EZCODE BOLD END--></span><!--EZCODE FONT END--><br><br><!--EZCODE LINK START--><a href="http://www.motcreations.com/downloads/aaav2a.mvm" target="top">aaav2a.mvm</a><!--EZCODE LINK END-->:  This is the original or &quot;Classic&quot; version of A&amp;A from Milton Bradley.  This is the game that got me into war/strategy games in the first place.<br><br><!--EZCODE HR... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Motdc)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/480</guid>
			<pubDate>Mon, 22 Oct 2007 08:43:18 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ SQUARES - The Civil War Battle Game ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/482/t/SQUARES-The-Civil-War-Battle-Game.html</link>
			<description><![CDATA[ <!--EZCODE UNDERLINE START--><span style="text-decoration:underline"><!--EZCODE BOLD START--><strong>SQUARES - The Civil War Battle Game</strong><!--EZCODE BOLD END--></span><!--EZCODE UNDERLINE END--><br><br><!--EZCODE LINK START--><a href="http://www.motcreations.com/downloads/squv1.mvm" target="top">squv1.mvm</a><!--EZCODE LINK END-->:  This original game was created by the <!--EZCODE LINK START--><a href="http://www.dvgc.com" target="top">Deer Valley Game Company</a><!--EZCODE LINK END-->... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Motdc)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/482</guid>
			<pubDate>Mon, 22 Oct 2007 08:39:31 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ More game module links coming soon ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/481/t/More-game-module-links-coming-soon.html</link>
			<description><![CDATA[ FYI, check back here for more game module links.  I'm in the process of tracking down all the modules used by different clubs and groups.<br><br>I hope to add them daily!<br><br>Mot ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Motdc)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/481</guid>
			<pubDate>Thu, 18 Oct 2007 20:58:09 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Axis & Allies: Pacific ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/478/t/Axis-amp-Allies-Pacific.html</link>
			<description><![CDATA[ <br><br><!--EZCODE FONT START--><span style="color:maroon;"><!--EZCODE BOLD START--><strong>Axis &amp; Allies Pacific</strong><!--EZCODE BOLD END--></span><!--EZCODE FONT END--><br><br><!--EZCODE LINK START--><a href="http://www.motcreations.com/downloads/aapv2.mvm" target="top">aapv2.mvm</a><!--EZCODE LINK END-->:  The original A&amp;A Pacific module, created for the Axis &amp; Allies Pacific Members Club (AAPacificMC.com) and the now defunct Days-of-Infamy Club.<br><br><br><br><br><br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Motdc)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/478</guid>
			<pubDate>Thu, 18 Oct 2007 20:54:53 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Axis & Allies: Europe ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/479/t/Axis-amp-Allies-Europe.html</link>
			<description><![CDATA[ <br><!--EZCODE FONT START--><span style="color:maroon;"><!--EZCODE BOLD START--><strong>Axis &amp; Allies Europe</strong><!--EZCODE BOLD END--></span><!--EZCODE FONT END--><br><br><!--EZCODE LINK START--><a href="http://www.motcreations.com/downloads/aaev1.mvm" target="top">aaev1.mvm</a><!--EZCODE LINK END-->:  A&amp;AE module originally created for the Axis &amp; Allies Members Club (AAEuropeMC.com).  This was the first module created for MapView!<br><br><br><br><br><br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Motdc)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/479</guid>
			<pubDate>Thu, 18 Oct 2007 20:42:23 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ UDM Editor ]]></title>
			<link>http://motcreationsgamingcommunity.yuku.com/topic/456/t/UDM-Editor.html</link>
			<description><![CDATA[ Is there any plans for doing an UDM editor with a WYSIWYG interface? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (cchilds)</author>
			<guid isPermaLink="true">http://motcreationsgamingcommunity.yuku.com/topic/456</guid>
			<pubDate>Tue, 11 Sep 2007 07:30:12 GMT</pubDate>
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